Artwork made for a gamejam organizaed with my colleagues David and Samuel from Gameable past November.
The premise for the gamejam was "The end of the beginning" and our wildcards were:
+ Horror
+ Sound is part of the gameplay
+ A dice (only in concept)
So we came up with a circular game where you try to escape the attic/hell by removing objects from your path towards the stairs as silently as possible. I made also concepts for a possible story for each object you find and the option of including the dice as punishment or temptation 😈
It can be played here (also, it's difficult 😂 don't say I didn't warn you)
https://dawee.itch.io/le-grenier-du-mal